State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Boxing Games Performance on Unified Platform in Oman, Q3 2024

Explore the performance trends of the top boxing games in Oman during Q3 2024, highlighting key metrics such as downloads, revenue, and active users.

Top 5 Boxing Games Performance on Unified Platform in Oman, Q3 2024

In the third quarter of 2024, the boxing games category in Oman witnessed varying trends across the top five applications on the unified platform. According to data from Sensor Tower, these games showcased distinct patterns in weekly downloads, revenue, and active user engagement.

Boxing Star: Real Boxing Fight from THUMBAGE saw a decline in weekly revenue, starting at approximately $96 in early July and dipping to around $46 by the end of September. Weekly downloads fluctuated, peaking at 78 in mid-August before decreasing to 34 at the quarter's close. The app's active users experienced a downward trend, from 306 in early July to 210 by the end of September.

WWE Mayhem by Reliance Games observed a revenue spike, with a notable increase to $76 in late July, followed by a gradual decline to $38 by September's end. Downloads started strong at 236, peaking at 274 in late July, before tapering off to 87 in late September. Active users remained relatively stable, starting at 1.5K and ending at 1.3K.

Real Boxing 2 from Vivid Games S.A. showed a modest revenue increase, reaching $51 in mid-August. Downloads showed a consistent rise, starting at 328 and closing the quarter at 369. Active users demonstrated stability, peaking at 1.5K in late September.

I, The One - Fighting Games by Azur Interactive Games Limited exhibited a significant revenue increase in mid-August, reaching $89, before dropping to negligible amounts by September's end. Downloads surged to 2.1K in mid-August, before declining to 731 by late September. Active users followed a similar trend, starting at 3.5K and ending at 2.5K.

Real Boxing: KO Fight Club, also by Vivid Games S.A., maintained stable revenue, with fluctuations around $17 throughout the quarter. Downloads decreased from 71 in early July to 25 by the end of September. Active users showed a slight decline, starting at 70 and closing at 39.

These insights provide a snapshot of the boxing games market in Oman during Q3 2024. For more detailed data and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024